package name.panitz.ludens.animationGame;
interface GameObject extends Movable, Paintable{

  double getWidth();
  double getHeight();
  Vertex getPos();
  Vertex getDeltaPos();
  void setDeltaPos(Vertex v);
  boolean isLargerThan(GameObject that);
  boolean isLeftOf(GameObject that);
  boolean isAbove(GameObject that);
  boolean touches(GameObject that);
}

